Narrative – Mistakes Were Made

During this course we had something called Narrative. Narrative is gathering information and studying the concept of telling a story such as visuals, sounds, stories, characters and concept.

Starting the course, I could not make it the first day due to travel issues all the way from Oslo, so I had to wait 1 day to return home to Kristiansand. Once I arrived the second day, I asked Magnus if there was any group I could participate in and I was referred to a group with 6 people. Fearing we were too many, it didn’t become any problem during this course and we did not step on each others feet. In the group was Oscar, Phong, Marcus, Kitti, Lars, Runar and me. After being shortly briefed about what the concept they had come up with, I learned that the name of the group was “Mistakes Were Made” which also reflected back on the story being told.

We used a lot of time brainstorming together and discussing what parts we should include in the story and what not to include. I wrote down all of the ideas we had come up with on a white board and told everyone they could only vote on 1 of the ideas. After the voting we landed on 3 main ideas to include in the story and removed the others that didn’t receive enough votes. Now that we had a story briefed, it was time to start writing down what we had been actually discussing. So we all gathered around in the computer lab and created a Google Docs document which everyone can write at the same time. Oscar and Phong wrote most of this because they had put together the entire story and knew it by heart.

Completing task 1, it was time for task 2 which was recording a 30 second film where the bodylanguage was the main focus. So behind camera was Me, Kitti and Oscar. In front of the camera was Phong, Marcus, Lars and Runar. Kitti and I directed most of the movie and explained to the selected actors what to do. This went surprisingly fast due to the fact that Kitti and I already had experience with filming and directing movies.

After recording, it turned out I was the only one with experience of editing movies. After completing High School I learned the entire Adobe Master Collection by heart, and because they had that installed at school I used Adobe Premiere to edit the movie. We also agreed that everyone would draw and submit their storyboard from a scene in the story. So as I was editing the movie the others on the group started drawing their storyboards.

As we were closing in on completing the project, we needed a background audio that correspond with the setting and the mood of our story. Marcus did this part of the project as he had a lot of experience with music and playing guitar. The result was excellent.

The presentation went rather okay in my opinion. I managed to screw up my time schedule for the presentation because I was so afraid of screwing it up the night before. So I arrived 20 minutes late, but just in time to join my group in presenting it.

As for the overall summary, the course was a fun experience and I was pleased with working as a group of 7 people. It’s like they say, the more chefs you have for making a meal, the messier it gets. But as for this group I wouldn’t say so. I think it went really smooth! Everyone did their job and everyone contributed. To begin with I was scared that it would end up as one big group of organized chaos. It was organized yes, but the group was never chaos.


Character Visulization

I came up with an idea as for how I wanted John Doe too look like.

John doe

I drew John Doe as a sort of Hippie like character considering his lust for peace, with his Peace Tshirt where it’s written under a quote from a famous Peace Fighter from his time and era. Of course as mentioned in the Character Creation sheet, John Doe was a war machine before his memory loss and ended up as a hippie. But he also has traits from his previous lifestyle as a war machine, the Peace Symbol can also be represented as a Nuclear Symbol, and he is wearing a military trench coat.

Character creation

Here’s the reposted Character Description Document

John Doe (The unknown)

Basic Description
(All team members involved in character creation and or execution would receive this section.)

Name: Unknown, Referred to as John Doe

Sex: Male

Race/Species: Caucasian

Age: 35

Intelligence: Skilled as in “Tactical thinking”.

Education Type and Level: A former war veteran.

Economic Background: John grew up with his brother and father in Seattle. Not having a mother, his father was hard on him and his big brother. Demanding that they had to prove him their loyalty to him and their country. At an age of 14, John was already being trained to join the army, despite what he wanted to do with his own life.

Profession: Skilled soldier from the Military.

Vocabulary: Short and confused.

General Attitude: John is a confused man, focused on finding out who he is and where he came from. His actions are panicked and quick, with a trust problem towards anyone and everyone. He dislikes war and weapons, even though he is “naturally” good with it.

Backstory: John Doe is a man without a name. He grew up with only one parent and a sibling. A difficult father and a big brother. Being forced into the military at a young age against his will, John was dispatched onto heavy duties in the military for several years. The more time he spent in the military, less he saw of his family. During his time in the military, John got better at his precision shooting, close quarters combat, athletic qualities and his physical stamina and strength. Being good at what he had turned into, holding a weapon was like holding a glass of water for John. It was normal. Slowly turning into a cold machine and a war tool, John began to gain a reputation. His face was known to both enemies and allies. Both negative reputation and good. Being in the middle of a reputation crisis, John tried to escape for the sake of his life. The military wanted to send him out on more dispatch missions despite his demands for staying back at his platform. His head was the biggest priority the enemy craved for. Going out on more missions would be suicide. As John faced no other solution but to run, no sides he could part with, he encountered a conflict while being on the run. A conflict which made him forget his goals, his family, his past and his entire life. Suffering from amnesia, John Doe is confused and paranoid. If that really even is his name after all.

Deeper Dive
(This section is most geared toward writers and designers who will determine what the character can, might, and/or will do within the framework of the story and game)

Desire: John’s desire is to get peace with himself. Being confused if he wants to find out who he originally was or if he should start his life over without knowing his past is yet to be decided.

Likes: John likes peace. Hearing the ambient in his quiet room. Having a clear mind and not worrying about things.

Dislikes: War. Destruction and violence.

Values: John values silence and being alone. Considering he’s an introvert, John appreciates being to himself. His thought on how living life is with a cold drink in his hand and a TV all to himself.

Key flaw(s): John is a former war veteran. Due to the fact that he has bailed on his broken life without knowing, he now desires a normal life. Unfortunately for John, people from his old life might be looking for him.

Vices: Without knowing, John is a slave to war. Even though he desires peace, he is still on the run from the war he took part in. Once a veteran, always a veteran. His habits starts to show which scares him and is something he tries to repress.

Character Arc/Change: Since John belonged to the military, his character was a serious and proud figure. His personality was a hard and cold machine, whom did not care about anyone other than himself and his missions. One thing John put before anything else was his own life.

After the incident, John still has some of the old traits from his previous life. He is a confused and paranoid character whom desires for peace. Previously being sure about mostly everything, John is now unsure about nearly anything. He wants peace but can’t get it.



(This section is customized for concept artist, characters artists, modellers, riggers, and animators.)

Physical attributes: John has a sense of over-dressing himself in normal occasions. Wearing nice and proud clothing is a trait he still has from his old life.

Movement: John usually moving synchronized with the same pace like he did in the military.

Clothing: John wears a classy shirt and west when alone. In public he wears a Tuxedo.

Weapons/Paraphernalia: John despise weapons. All though he still has his quick and tactical reactions and CQC without remembering it, it comes naturally to him.