Rigging 2 (Labs 5)

So I’ve started to get around UV mapping now. Using photoshop and a program called UV layout. I still have a lot to learn, but I wanted to test render my scene with some basic uvmaps, I was kind of happy with the result I must say!

Beam test2.jpg

Beam test.jpg

I was really satisfied with the glow on the beam shooting through the rooftop. The glow gives it a good touch of not looking like it’s a liquid form. Because that was a concern I had. I didn’t want the beam to look like water shooting through or down into the rooftop.

But this was certanly a step to the right direction.

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s