Rigging 2 (Labs 5)

So I’ve started to get around UV mapping now. Using photoshop and a program called UV layout. I still have a lot to learn, but I wanted to test render my scene with some basic uvmaps, I was kind of happy with the result I must say!

Beam test2.jpg

Beam test.jpg

I was really satisfied with the glow on the beam shooting through the rooftop. The glow gives it a good touch of not looking like it’s a liquid form. Because that was a concern I had. I didn’t want the beam to look like water shooting through or down into the rooftop.

But this was certanly a step to the right direction.


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