Rigging 2 (Part 3) finishing concept art

Update from the last post I made about the concept art for the assignment, I have made a more detailed silhouette and an orthographic view of the house. Additional edits have been made to the house. I really wanted to give the structure some damage from some explainable origin. My final thought was the timemachine itself. Every time the machine starts it emits a giant blue beam up from the roof. The scientist inside the structure did not calculate for the beam to completely blow off the top of the roof. So the building is damaged from the energy of the timemachine’s beam.

sheet-2-house-sketch-exploration

Detailed silhouettes.

 

sheet-3-house-model

Orthographic view.

Character Visulization

I came up with an idea as for how I wanted John Doe too look like.

John doe

I drew John Doe as a sort of Hippie like character considering his lust for peace, with his Peace Tshirt where it’s written under a quote from a famous Peace Fighter from his time and era. Of course as mentioned in the Character Creation sheet, John Doe was a war machine before his memory loss and ended up as a hippie. But he also has traits from his previous lifestyle as a war machine, the Peace Symbol can also be represented as a Nuclear Symbol, and he is wearing a military trench coat.

Finding inspiration for Animation

For this animation, I need inspiration and references for a bouncing ball.

So I’ve gathered 5 different youtube videos as my references when it both comes to momentum, the stretching, the impact when it hits the ground and realistic movement.

Number 1

Number 2

Number 3 (Made by a student)

Number 4 (Made by a student)

Number 5 (Made by a student)

After gathering all the references, I downloaded the planing sheet from Moodle, and put together a scenario of how I could see the ball go from point A to point B.

Planning Sheet-Recovered.png

I really want to focus on the momentum in this animation, of the ball just gaining more and more speed by hitting other objects. Despite how I want my animation to be realistic movement, I also want it to have it’s own identity, so with a tint of cartoonish airtime I think it will turn out pretty decent.

Until next time.