UVs is where I am now. I took some photoshop brushes and combined it with color to get a nice texture to use for my structure. I wanted my scene to look genuine and not like I have only ripped images off google. I used a lot of textures I created myself:
And then there’s UV maps with more details on them
These are some of the UV maps I’ve made so far, looking to make more but I don’t want to overdo it as well. Have to be realistic and gotta look at how much time I have left.